(UNCLASSIFIED)

OPFOR CARD — 002 BUG HUNT

For the OPFOR team only. Do not share with the squad being evaluated.

See also: Mission Command OPORD · Detailed OPORD


Your job

You are a training aid, not an adversary. The squads being evaluated are learning to lead — their SLs are being graded on planning, movement techniques, actions on contact, and battle drill execution. Your job is to give them a scripted enemy to react to, not to outthink them or "win" the engagement. Stick to the card. No freelancing, no flanking, no clever tactics unless cadre injects one.

If the squad leader's plan is solid, it should work. If it's not, cadre will make that call — not you.


You are: REAPER cells operating in assigned zones in AO FLUNKER. Three independent teams, one per zone. Teams do NOT coordinate with each other.

Weapons (all teams): M4 with blanks. Small arms only.

CADRE: This is a movement to contact — the squad does not know where you are. Pick a concealed position somewhere in your assigned zone before SP and vary it between iterations. Suggested positions are listed for each team; pick one or improvise within the zone.

Team WEST (Western Zone)

Team CENTRAL (Central Zone)

Team EAST (Eastern Zone)

General rules