THIS IS A TRAINING OPERATION ORDER. FOR INSTRUCTIONAL PURPOSES ONLY.
References: ATP 3-21.8, FM 3-90-1, ADRP 1-02
OPERATIONAL PLAN / ORDER #014 / CODE NAME: "BRAIN BUG"
CADRE / OPFOR NOTES
Complexity: Moderate | Recommended Phase: CRAWL (Practical Exercise), WALK (Blocks 1-2), RUN (Day Iterations)
Training Focus: Dual-role OPORD. For CRAWL phase, the TAC briefs the order paragraph by paragraph to teach extraction of planning information. For WALK/RUN, it is a standalone evaluated lane — a deliberate attack against an enemy CP. The CP objective adds complexity beyond a simple terrain seizure: candidates must plan for intelligence collection (SSE) after assault. Assign one evaluator per squad.
Evaluation Timeline: 75 min for TLP Steps 1-8 before SP. 60 min execution window. 15 min AAR.
OPFOR/Training Wrinkles:
- 3-4 REAPER per iteration: 1-2 CP staff (seated at field desk with maps/radios), 2 in fighting positions around the CP.
- Props: field desk or table, antenna simulator (pole with wire), map boards, radio. CP staff attempt to destroy documents if given time during the assault.
- OP variant: replace CP with a 2-4 person observation post; remove the SSE task and CP staff. Emphasize stealth approach and speed — the OP's priority is transmitting a report before being overrun. Equip with binoculars, radio, sketch of friendly positions.
- See OPFOR Card for full details.
- UAS/Counter-UAS injects are OPTIONAL and only if authorized by the Commandant and in the approved POI.
Iteration Guidance: Mission command version — squad tasks state outcomes without prescribing layout or positioning. For scaffolded iterations, use 014-deliberate-attack-detailed.md. For a classroom walkthrough of the TLP steps applied to this OPORD, see 014 Walkthrough.
See Also: LTA Grid Reference | Tactical Overlay | Walkthrough | OPFOR Card
Time Zone Used Throughout the Plan/Order: EASTERN STANDARD TIME
Task Organization:
1st Platoon, A Co. 4th BN-211th INF Platoon Leader Platoon Sergeant 1st Squad 2nd Squad 3rd Squad
1. SITUATION
a. Area of Interest
AO COTTO covers the southern Camp Blanding LTA along the Bradenton Ave and Arcadia St corridors, with OBJ HERRERA at the Arcadia/Bradenton junction (MP 0600 1523) (vic MP 0570 1515 to MP 0615 1540). Area of interest extends north along Bradenton Ave past the unnamed E-W road (REAPER reinforcement staging) and south of Arcadia St into the broader training area (likely REAPER withdrawal corridor).
b. Area of Operations
1. Terrain. Flat sandy pine/hardwood forest cut by a paved road grid (see LTA Grid Reference). Canopy and palmetto limit observation to ~50m off the roads; the road grid provides the only extended fields of fire and the only wheeled mobility.
- Key Terrain: Arcadia St / Bradenton Ave junction at OBJ HERRERA (MP 0600 1523) controls N-S and E-W movement through AO COTTO. Woodlines surrounding the junction provide covered/concealed dismounted approaches. Bradenton Ave south of the junction provides a cleared lane of fire into the objective from the south.
2. Weather.
- Skies: ________
- Temperature: ____°F (heat cat ____)
- Winds: ____ at ____ mph
- Chance of precipitation: ____%
- BMNT: ____
- Sunrise: ____
- Sunset: ____
- EENT: ____
c. Enemy Forces. REAPER: Resistance Elements of Atropia's People's Revolutionary Front
REAPER has established a small forward command post at OBJ HERRERA on the north side of Arcadia Street, north of the junction with Bradenton Avenue. The CP controls REAPER operations throughout AO COTTO and includes communications equipment, operational maps and overlays, and a minimal security element. The CP is positioned at the road junction to exploit line-of-sight for antenna placement and to control local movement.
1. Composition. 3-4 REAPER personnel: CP staff of 1-2 (commander and RTO) with radios, maps, and planning materials, plus a security element of 2 with small arms in fighting positions around the CP. CP staff are not primarily fighters.
2. Disposition. The CP is located at the junction of Arcadia Street and Bradenton Avenue at MP 0600 1523. Security positions are oriented south and southwest along the Bradenton Avenue corridor and east-west along Arcadia Street. The CP element itself occupies a position immediately north of the junction — likely a covered or partially concealed area with antenna equipment visible above the treeline. Dense woods to the north provide them cover and a withdrawal route. They have limited observation to the east and west due to thick vegetation but can observe south along Bradenton Avenue and east-west along Arcadia Street.
3. Most Probable Course of Action (MPCOA). REAPER security defends from current positions while CP staff attempt to destroy sensitive materials (maps, documents, encryption) and displace north into the dense woods with communications equipment. If the assault is rapid, CP staff may not have time to destroy all materials before being overrun.
4. Most Dangerous Course of Action (MDCOA). REAPER has reinforcements nearby at a position further north and counterattacks from the north through the woodline after friendly forces commit to the assault. CP staff successfully transmit a warning and destroy sensitive materials before the assault element reaches the CP.
d. Friendly Forces
1. Higher Headquarters: A Co. 4th BN – 211th INF.
2. Mission. A Company attacks to destroy REAPER command and control nodes in AO COTTO to disrupt enemy operations and enable follow-on offensive action.
3. Commander's Intent. Destroy the REAPER forward CP at OBJ HERRERA to eliminate their ability to coordinate operations in AO COTTO. Seize any intelligence materials found at the CP. Establish conditions for follow-on operations.
e. Civil Considerations
Civilians may be present in the area. Avoid civilian casualties and collateral damage.
f. Attachments and Detachments
None.
2. MISSION
1st Platoon attacks to destroy the REAPER command post at OBJ HERRERA (MP 0600 1523) NLT ____ in order to disrupt REAPER command and control in AO COTTO and enable follow-on company operations.
3. EXECUTION
a. Commander's Intent
Purpose: Destroy the REAPER forward command post at OBJ HERRERA to eliminate enemy command and control capability in AO COTTO.
Key Tasks: (1) Seize OBJ HERRERA. (2) Destroy REAPER CP and eliminate defending forces. (3) Conduct hasty SSE to collect intelligence materials. (4) Consolidate on the objective and prepare for follow-on operations.
End State: REAPER CP destroyed, enemy forces eliminated, intelligence materials collected and reported to higher, platoon consolidated on the objective with a hasty perimeter oriented north and east.
b. Concept of Operations
1st Platoon conducts a deliberate attack to destroy the REAPER CP at OBJ HERRERA. The platoon establishes an ORP in the woodline west of Bradenton Avenue and conducts a leader's reconnaissance. The support element, as the shaping operation, fixes the enemy from the south along the Bradenton Avenue corridor. The assault element, as the main effort, maneuvers through the concealed woodline and attacks the objective from the west — exploiting the enemy's limited observation off the improved roads. Speed is critical: the assault must overrun the CP before staff can destroy intelligence materials or displace with communications equipment. The reserve provides ORP security and is prepared to establish a blocking position north of the objective. Upon seizure, a hasty SSE of the CP site is conducted while the assault element provides security. The platoon consolidates and reports findings to higher.
c. Scheme of Fires
2nd Squad, as the decisive effort, has priority of indirect fires. Mortar support is available through company on request.
d. Tasks to Subordinate Units
1. 1st Squad (Support by Fire — Shaping Operation):
- TASK: Suppress REAPER positions on OBJ HERRERA from a support-by-fire position south of the junction.
- PURPOSE: Fix REAPER so 2nd Squad can close on and assault through the objective without aimed fire from the south-facing positions.
2. 2nd Squad (Assault — Decisive Operation):
- TASK: Seize OBJ HERRERA and destroy the REAPER CP. Conduct hasty SSE of the CP site.
- PURPOSE: Destroy enemy C2 in AO COTTO and seize the key terrain that controls movement through the AO.
3. 3rd Squad (Security / Reserve):
- TASK: Secure the ORP. On order, block the northern avenue of approach.
- PURPOSE: Deny REAPER reinforcement from the north and give the PL a reserve to exploit success or respond to counterattack.
e. Coordinating Instructions
1. Rules of Engagement (ROE):
- PID required before engagement; engage only confirmed combatants.
- Use minimum force necessary.
- Avoid civilian casualties and collateral damage.
2. Commander's Critical Information Requirements (CCIR):
Priority Intelligence Requirements (PIR):
- REAPER strength or disposition at OBJ HERRERA significantly different from the intelligence estimate.
- REAPER CP staff observed destroying documents or equipment — compromise indicator; accelerate the assault.
- REAPER reinforcements approaching from the north through the woodline or along Bradenton Ave.
- Civilians on or adjacent to the objective preventing planned fires.
Friendly Force Information Requirements (FFIR):
- Loss of the SBF position or inability to achieve fire superiority.
- Casualty in the assault element requiring immediate MEDEVAC.
3. Essential Elements of Friendly Information (EEFI):
- SP/LD times and locations
- ORP and SBF positions
- Casualty status and combat strength
4. Reporting: SP/LD, In Position at the ORP and SBF, SALUTE on enemy contact, LACE on consolidation. Report SSE findings to higher as collected.
5. This OPORD is effective immediately upon distribution.
4. SUSTAINMENT
a. Logistics
- Resupply not available for 24 hours.
- Meal Cycle: M-M-M.
- Water resupply is available at the PLT CP.
- Ensure adequate hydration prior to SP.
b. Health System Support
- PLT CCP at PLT Assembly Area.
- MEDEVAC available via Nine Line request at AXP 1 (MP 0610 1550).
5. COMMAND AND SIGNAL
a. Command
- Platoon Leader at PLT CP.
- Succession of Command: PL, PSG, 1st SL, 2nd SL, 3rd SL.
b. Control
- Command Posts: Platoon Assembly Area IVO _______.
c. Signal
1. PACE Plan:
- Primary: Radio — 36.625 SC/PT (Platoon Net)
- Alternate: Radio — 36.425 SC/PT (Company Net)
- Contingency: Red star cluster (pre-planned signal: shift/lift fires)
- Emergency: Runner
2. Call Signs:
- PL – Thunder 1-6
- PSG – Thunder 1-7
- 1st Squad Leader – Thunder 1-1
- 2nd Squad Leader – Thunder 1-2
- 3rd Squad Leader – Thunder 1-3
3. Challenge, Password, Running Password, Combination:
- Challenge: Gator
- Password: Swamp
- Running Password: Blanding
- Combination: 11