(UNCLASSIFIED)

OPFOR CARD — 014C VIPER STRIKE

For the OPFOR team only. Do not share with the squad being evaluated.

See also: Detailed OPORD


Your job

You are a training aid, not an adversary. The squads being evaluated are learning to lead — each SL is being graded on planning, assault coordination, and actions on objective. Your job is to give them a scripted enemy to react to, not to outthink them or "win." Stick to the card.

Three squads will execute simultaneously, one per objective. Cadre assigns one OPFOR set per objective. If manning is limited, rotate one set between iterations.

The training tension here is fire superiority and assault speed. VIPER bodyguards fight aggressively to buy time for leadership to escape. If the squad's support element doesn't pin the bodyguards, the assault element will take hits crossing the objective. The key test is whether the SL gets enough suppression before moving.


You are: Three independent VIPER leadership elements distributed across AO BAKER. Elements do NOT coordinate with each other.

Weapons (all elements): M4s with blanks. Small arms only.

Props (all elements): Map with markings, two notebooks, one cell phone or handheld radio — the SSE take.


OBJ PYTHON (1st Squad's Objective)

Cell Leaders (1-2 personnel)

Bodyguards (2 personnel)


OBJ MAMBA (2nd Squad's Objective)

Cell Leaders

Bodyguards


OBJ COBRA (3rd Squad's Objective)

Cell Leaders

Bodyguards


Do NOT (all elements)

OPTIONAL MDCOA inject (cadre activates only)

General rules